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"Magic is darkness, no matter who wields it? That's stupid. Magic's essence comes from its wielder's essence. Magic doesn't control. Magic doesn't make people evil. Magic is an extension of the host, and acts at the host's will. No one knows that better than us, the Unorthodox Mages. "
— Atrax to Diark Homura

Pre-Timeskip | Post-Timeskip
Atrax Noctua 1 edit copy
Atrax Noctua



Atorakkusu Nokutua


Ziz (主な鳥 Omanotori)
The First Divine (最初の神Saisho no Kami)
The Gryphon (グリフィン Gurifin)
Spring Gryphon (春のグリフィン Haru no Gurifin)
Sylph(シルフ Sirufu)


Deva (Divine)


Male Male


18 (pre-timeskip) 25 (post-timeskip)






July 24, Year X766

Hair Color

Light Blue/Light Orange

Eye Color


Blood Type


Professional Status

Unorthodox mage symbol thumbnail The Unorthodox Mages
Primordia thumbnail Seven Primordia Mages
Phoenix fireheart rebirth symbol full Arcanum Phoenix Guild


Unorthodox Mage


Team Trilogia



Base of Operations

Arcanum Phoenix Guild

Personal Status



Phaios Noctua (father)
Mōnē Noctua (mother)
Masson Yaju (step-brother)


Chaos Arts

August Eminence
Sword Magic
Flash Raven


Katana (Harukaze)
Chokutō (Rakuyo)

Manga Debut

Vestige of Legends - Chapter 1: Rebirth

Japanese Voice

Shōtarō Morikubo

English Voice

Johnny Yong Bosch

Atrax Noctua (あとらっくすのくつあ Noctua Atrax) is an S-Class mage, ace member of the Arcanum Phoenix Guild, and user of the Chaos Arts. He is an Unorthodox Mage and, as such, is not recognized as an official mage among other mages or the Magic Council. As well, because of this, he is infamous around much of Fiore, despite not actually committing any crime. He is also a member of the Seven Primordia Mages, a group of the most elite Unorthodox Wizards. Atrax is the main character in the Vestige of Legends storyline.


Atrax is a light skinned man of average height and a lean build. His eyes are an unusual bright red color and his hair is multicolored - fading from a light blue color in most of the center to a bright orange color along the edges. Atrax's normal attire consists of a long, white, sleeveless coat with a chained, grey accessory of his guild's symbol, a white scarf, and a large, white collar piece. Underneath, he wears a black, sleeveless shirt, with black pants, black arm guards, leg wraps, and black shoes. He also carries his swords - "Harukaze," sheathed along his left side waist; and "Rakuyo," sheathed diagonally along his back. His expression usually shows composure, and it's rare that Atrax smiles.

After the timeskip, Atrax wears a white waistcoat, held with a belt with a golden buckle, over his former coat. The black sleeveless shirt he wears, holds an added pattern, and he wears a pair of goggles. As well, Atrax's hair also grows out a little longer than it was before the timeskip. However, over the course of those seven years, Atrax's physical body has not aged a day.


"Everyone at Arcanum Phoenix is a fool...heh...but they're fools with reasoning and good hearts. That's why they're all dear to me, and they're the coolest people I've met...""
— Atrax Noctua

Atrax usually has a distant demeanor around others. He tends to avoid company whenever possible, seemingly as a tribute to his past training to learn the Chaos Arts. People often see him as rude due to this. Atrax's display of indifference towards others, allows him to keep to himself. This isolation makes Atrax often appear mysterious. When by himself, Atrax displays more of an emotionless personality, as he keeps excellent self-control over his feelings.

Despite not socializing with others, Atrax has proved himself to be sharp and intelligent. When in battles, he is shown to rarely be caught off guard, even by well-planned sneak attacks. This is first acknowledged by Ennoia Phroneo, the Guild Master of Arcanum Phoenix, who remarks that Atrax detected his presence in the guild hall despite Ennoia's being invisible due to his magic. He is also shown to be very resourceful and quick to act in situations where it is needed, as shown when he uses Emanation Magic to split the air molecules away from each other while fighting Spairō, who used his magic to poison the air supply with trioxygen.

However, Atrax's mind often tends to wander. He tends to daydream or think back on past events at random points in time, often to Masson's displeasure.

Even though Atrax appears to dislike people, he has shown himself to have a softer side. This is made apparent when he encounters a weak Nukumi Kartos, in a dark alley, and offers her a place to stay. This was before realizing that she, too, was an Unorthodox Mage. Immediately after, Atrax offers to bring her into Arcanum Phoenix as a new member. Ever since, Atrax has never given a cold shoulder to Nukumi, and even welcomes her to read his calligraphic writings, or to talk with him. Though, this may only be because he saw the loneliness in Nukumi and was able to relate. Despite the way he acts, Atrax believes everyone in the Arcanum Phoenix guild is a close friend of his, and there are many occasions where he throws himself into danger in order to protect his fellow guildmates. Atrax also has a love of birds. Often during trips to pick up supplies for the guild, Atrax would go birdwatching, or feeds nearby birds, allowing them to fly onto his shoulders and arms. It also appears like Atrax doesn't hold a grudge on Fiore's citizens. Though he does tend to give cold stares, especially to some legal mages, he never shows hostility without first being attacked in any way.


As a young boy, Atrax was extremely close to his mother, Mōnē. Growing up, Atrax was raised mostly by his mother, who taught him to read, write in calligraphy, and use Flash Raven. While at this age, Atrax appeared to be growing up like a normal mage. This was until his mother disappeared after accepting a request by an unknown client. Immediately after Mōnē's disappearance, Phaios returned to raise to distressed Atrax. Though, by raise, Phaios really wanted Atrax to learn the Chaos Arts. He took Atrax to a cave on the outskirts of Fiore and left Atrax there. For a few months, Atrax tried to find his way out of the cave, but was unable to detect the exit. He survived off large puddles of water that came from water droplets making their way through the cave's surface. Abandoned and isolated, Atrax began to absorb magical energy from the quintessent energy, or æther, that surrounded him. After a few years, he had awoken Invidia, the initial spell of Emanation Magic, which allowed him to escape the cave. A quiet rage filled Atrax's heart, remembering it was his father who abandoned him there. As well, a deep sadness filled Atrax's soul, at the memories of his mother's disappearance.

Upon entering the wizard world, Atrax grew accustomed to the terminology the mages used, such as: "Wizard Saints," "Dark Guilds," "Magic Council." He realized, if he couldn't find his mother, maybe his mother could find him, if he became a famous mage, like one of the Wizard Saints. This dream was eventually put to rest though. Atrax soon came to realize, that he would not soon be accepted as a mage among the people of Fiore, due to the unorthodox way in which his magic, the Chaos Arts, was acquired. This only added fuel to Atrax's anger. This anger, eventually was overshadowed by a feeling of hopelessness and weakness. Atrax could not hope to find his mother, as he could barely save himself. He had no home, no food or water, and no one to ask for help. It seemed like he was about to die, until Masson Yaju appeared before him, and welcomed him to the Arcanum Phoenix guild. After joining the guild, Atrax soon became a mage that everyone within the guild looked up to. As Ennoia's favorite protégé, Atrax showed extraordinary magical power and talent, and was the guild's genius. Among his fellow guild members he was respected, however, outside the guild he became feared.


Main Article: Vestige of Legends

Introduction: Rebirth

Coming of Tripedal Arc


Ennoia Phroneo

Atrax sees Ennoia as a father-figure. Despite not being able to understand why Ennoia has such a cheerful demeanor even though he too is an unorthodox mage, Atrax comes to truly respect his guild master. Likewise, Ennoia has a mutual respect for Atrax and his abilities. Both find pride in each other and their powers, knowing that not many others will.

Nukumi Kartos

Atrax vs Drakon

Atrax's rage at Drakōn, after he threatens Nukumi

Atrax, having brought Nukumi to Arcanum Phoenix, has a very friendly relationship with her. She is the only one Atrax would openly say he is friends with. Both, Atrax and Nukumi, are understanding and respectful towards each others' past and current situations, as both are Unorthodox Mages. Atrax is far more open with Nukumi than with anyone else, as he shares pieces of his calligraphic writings with her, and mentions his anger towards his father, and desire to find his mother.

Masson Yaju

Masson is Atrax's main rival. While the two are very competitive, they do share a great respect for each other's powers. Because both are among the strongest of the Primordia Wizards, they tend to subconsciously overshadow their peers on the battlefield, and test each other's strength using their enemies as gauges in their competitions.

Magic and Abilities

Master Magician - Atrax was naturally gifted at magic at a young age, being able to wield magic efficiently while he was only six. As well, he is a user of a form of lost magic, making his magic more unique. He has shown himself capable of using spells that should be difficult to perform with a certain level of ease. Also, he is a member of the Primordia Mages, and is one of its strongest members.

Enhanced Durability - Atrax's body is physically durable, alowing him the ability to withstand techniques and explosions that would normally leave others in a more critical condition. As well, his manipulation of æther allows him to concentrate on seemingly empty spaces (i.e. wounds) and fill those spaces by emptying it of dark energy to regenerate at a quicker pace than most people.

Immense Magical Power - Atrax has an enormous amount of magical power. Other guild members comment that his very presence increases the air pressure to the point where its hard to stand straight. When made visible, his magic aura is a bright golden color.

Master Hand-to-Hand Combatent - Atrax is able to manage strong opponents with his fists and feet alone. He has a very quick and fluent style of fighting, clearly showing some form of martial arts training. Atrax is capable of taking down enemies who are far larger than he is, with his combat skills alone, and it is to be noted that Atrax is a master at striking a target's pressure points.

Flight - Atrax is able to fly by dispelling earth's limiting forces around himself to move through the air, while using flash raven to enhance the speed of his flight. As well, his spell "Discordia" in its Etereo variant allows him to shape æther as wings and fly.

Immortality - As a "Divine" Atrax will not die of age. This is not to say he cannot be wounded or killed in battle.

Chaos Arts

Chaos Arts: Atrax's fighting style which was forcibly awakened by Phaios through "pain of solitude." Atrax can change his magic power into quintessent energy, or æther, and use it in various ways, either as offensive power, capable of gapping air space and concentrating large amounts of æther into dense masses to form energy, or using it as a supplement by concentrating æther around himself to enhance his own attributes through his Chaos Art magic forms - Emanation Magic and Generation Magic.

August Eminence (尊厳な著名 Shogen no Chomei) is a hidden power and Lost Magic that Atrax holds. It's power comes from prima materia, the prime essence of the universe. This was awakened when Atrax absorbed enough æther to change the properties of his magic reserves, in order to enhance its quality to a much higher degree. When Atrax enters his August Eminence state, the power from all his Chaos Arts spells increase, and he can activate them with more ease. As well, during this state, Atrax can activate the spell, Amatsu-Mikaboshi, which is due to the fact that as August Eminence increases the power of Atrax's æther magic, it also increases its defiance of natural laws.

  • Emanation Magic: Atrax's Chaos Arts Magic focused around creating voids. Unlike Void Magic, like the form utilized by Aria, Atrax's Emanation can create voids in matter and forces allowing Atrax a much wider variety of ways to utilize his magic. As well it can temporarily "void" an enemy of their ability to use magic. It is defined by its usage of æther as direct destruction, as the æther flows in its true essence to create gaps and splits in the natural.
    • Atrax's Magic Seal
    • Atrax's magic aura
    • Zōka sanshin
    • Amatsu-Mikaboshi
    • Takama-ga-hara
    • Erebus
    • Nyx
    • Asteria
    • Melpomene
    • Invidia
    • Ether
    • Rhea
    • Coeus
    • Discordia
    Erebus (エレブス Erebusu) - Atrax amasses æther in a single point. It then creates an anti-gravity field where anything within it is forced to be lifted towards it. As this happens, the æther terminates matter at the point where it is present, taking the form of a ominous sphere of black light, which annhilates anything that it touches.
  • Somnus (ソムヌス Somunusu) - Atrax creates a tune that echoes loudly in the air. The sound and vibrations of the tune disrupt the aerial field through æther, thus making it so if the vibrations reach a target, no matter what way it reaches the target's body, the æther would cause the air particles to gap out within the target, thus reducing consciousness and placing them in a state of sleep.
  • Rhea (リ Ri) - Atrax creates a field of æther around himself, which causes a splitting void effect. The field shreds apart any non-living object that crosses its parameters, while forcively repelling living objects that try to cross.
  • Ophion (オーピオン Oupion) - Atrax bends æther causing the air space to gap. This, thus creates several vacuums in the air that can shred his opponent like several blades.
  • Invidia (インビヂア Inbidia) - Atrax manipulates his magic energy and turns his eyes into an additional medium through which æther can flow, thus enhancing his speed, power, and perception. Atrax can use this spell in order to utilize sight as a way of manipulating the scalar quintessent field and lower his opponent's internal energy supply, temporarily disabling their ability to use magic.
  • Aether (イーサー Īsā) - Atrax brings forth æther to rapidly expand air particles. This will cause an opponent to have difficulty breathing. As well, due to the decrease in the scalar pressure of the air, all forms of matter held together by that pressure (which includes living bodies) will break apart.
  • Melpomene (メルポミーン Merupomiin) - Atrax uses æther to create a gap in matter, via a barrier, in order to capture forms of magic energy and redirect it, or even absorb it (However, Atrax can only absorb a small amount of even that which he captures). The same technique can be applied to an opponent, by forming the barrier around the opponents body and pulling out their magic reserves, causing extensive damage. The spell is limited to a certain amount of space and thus cannot capture spells of a certain amount of magic power, however this does not apply to a mage's body as the spell can continuously pull magic from a mage.
  • Generation Magic: Atrax's second Chaos Arts Magic, and one of the few Chaos Arts Magics which is not a Lost Magic, which gives æther form instead of creating emptiness as is with Emanation Magic. While manipulating the æther, Atrax can send energy blast at his opponents as well as intensify or alter forces. It is defined by its ability to utilize æther for "indirect destruction," as it needs to give æther form before it causes harm.
  • Nyx (ニックス Nikkusu) - Atrax condenses æther into pure energy with a black color far above the ground. It then rains down like the night sky falling to earth.
  • Discordia (ヂスコーヂア Disuko-dia) - Atrax amounts energy gathered from æther around his fists and feet in order to increase the power of his melee attacks.
  • Astraeus (アストラエウス Asutoraeusu) - Atrax uses æther to transform his own body into pure energy, making himself intangible for a short period of time. However, during that time, Atrax cannot interact with the physical, as well, the longer the user attempts to keep it active, the more magic power is drained. The intangibility is only shown to work against solid forces; attacks involving non-solid elements (such as those of fire, lightning, etc.) can distort the energy body and cause damage.
  • Asteria (アステリャ Asuteria) - Atrax concentrates æther in the form of several bright spheres of pure energy and rains them down upon the earth like meteors. He is also capable of firing them directly at his opponents from his magic circle, or combining the spheres into one large one and cause it to explode, like a model supernova
  • Hyperion (ヒペリオン Hiperion) - Atrax concentrates æther into both hands, then, bringing his hands together, releases that pure energy in the form of a giant arrow.
  • Coeus (コエウス Koeusu) - Atrax intensifies æther over a certain field subjugating anyone or anything in the field to a maelstrom of downward forces making it appear like gravity had intensified immensely.
  • Izanagi Magic Seals: Atrax's third Chaos Arts Magic. Atrax discovered his capability to wield this magic after watching Vile Malvagio use this magic in the Maleficium Tourney, after the time-skip. Atrax can utilize magic seals in order to create various effects with æther as well as utilize the seals in order to enhance the power of his Generation Magic.
  • Amatsu-Mikaboshi (天津甕星 lit. August Star of Heaven) - Atrax summons extremely powerful seals which amassing a large amount of æther into a compact sphere. When the structure collapses it emits æther in a bright light, tearing apart anything that the light shines on.
  • Zōka sanshin (造化 三 神 lit. Three Gods of Creation) - A more powerful form of Amatsu-Mikaboshi, Atrax casts three magical seals in a triangle pattern. They then form a sphere of æther in the center. The sphere collapses creates a large explosion of bright light, through which the æther travels. Like Amatsu-Mikaboshi, when the light shines on objects within it's range, it tears them apart with voids. (in RP, the range would be further limited)
  • Takama-ga-hara (高天原 lit. Heaven's High Plain) - Atrax brings forth seals that amass an extremely dense amount of æther to form a small black sphere with a bright light in the center. During this time, the sphere makes it almost impossible to cast forms of energy or plasma as its gravitational force would pull in the energy and it would be absorbed by the sphere. The sphere then rips and creates a large explosion after attempting to pull in any opponents.
  • Imperial Regalia: Sanshu no Jingi (三種の神器 lit. Imperial Regalia: Three Great Treasures) - Atrax creates a seal that surrounds the area in a large barrier, from which anything caught within is bombarded with several swords of light that burst inward from the barrier.
  • Ten Hands Sword: Totsuka (十拳剣 lit. Ten Hands Long Sword of Heaven) - Atrax creates a seal from which a large burst of energy rises up from where the seal was placed in the shape of a sword's edge.
  • Haunted Mass: Sessho-Seki (殺生石 lit. Haunted Mass: Killing Stone) - Atrax surrounds an opponent in several seals and can manipulate his opponent by manipulating the movement of the seals.
  • Heaven's Benevolence: Ukihashi (天の浮桟橋 lit. Heaven's Benevolence: Floating Bridge of Heaven)- Atrax creates several seals around himself, bringing forth a barrier of æther.
  • Script of Gods: Kamiyo Moji (神代文字 lit. Script of Gods: Writings of the Gods' Age)- Atrax casts several seals creating a large, rippling, spherical shockwave of brilliant æther.

Sword Magic

Sword Magic: Atrax wields two swords, Harukaze and Rakuyo. Apparently, these swords are special, as it is shown that normal swords are unable to maintain structure when coated by quintessent magic energy, as Atrax often uses in his Sword Magic spells.

Master Swordsmanship Specialist - Atrax is a skilled user of swords. He is fluent in many different styles of sword techniques and is able to cut gaps in the air itself. Atrax has also been able to cut through extremely tough solid objects with ease.


  • Acheron (苦労 lit. Rage) - Atrax summons quintessence around his blades, so his slashes create vacuum cuts in the air, capable of cutting through diamond if necessary. Atrax can also keep the energy around his blades to increase the power and cutting ability of his slashes.

Flash Raven

Flash Raven: Perhaps one of Atrax's most astounding attributes is his agility and quickness. Atrax is already naturally quick. However, his unique Flash Raven Magic allows him to move from place to place instantaneously. Atrax created and based this form of magic off of Slowing Magic, except Flash Raven enhances the user's speed and reaction time instead of lowering an opponents. As well, Atrax's choice of name for the magic shows his affinity for birds. Atrax often uses his Flash Raven in conjunction with Sword Magic making deadly combinations.
Flash raven-atrax

Atrax's superhuman speed.

Instantaneous Speed and Reflexes - Atrax's Flash Raven allows him to shift through positions in a battlefield at such drastic levels of speed that he often appears to be in more than one place at a given time. Atrax is able to use Flash Raven techniques in conjunction with Emanation Magic's voiding abilities in order to increase his rate of speed to the point where he appears to be teleporting, while he is actually moving at light speeds by bending the space around him to amass enough pressure to hold his body together while using Flash Raven. Because of his Flash Raven Magic, Atrax is considered one of the fastest wizards alive.


  • Guardian's Flight (保護者の助け Hogoshanotasuke) - Atrax rapidly moves behind the opponent. During the initial movement, he slashes his opponent with one of his blades, creating a bright golden glow in the sword's path. Often, the opponent is unable to follow the movements and cannot tell whether the assualt came from the front or back. Atrax has also used this technique to perform such a tempo of strikes, that in a split second, he is able to strike his opponent anywhere between eight to sixteen times.
  • Omniscience (全知 Zenchi) - Atrax moves as speeds to leave several afterimages behind, he then attacks his opponent from all sides. At the speed he moves, it makes the opponent believe he's attacking from everywhere at once.
  • Luminiferous Step (明るいステップ Akkarui Steppu) - The only Flash Raven technique that requires Atrax's use Generation Magic in conjunction with it. Atrax utilizes quintessence to augment his body in a similar way to Asteria, only during this time Atrax uses so little magic power that he is tangible. While in this state Atrax creates a vacuum space around himself, which he can only be extant in due his enriched state. Thus, Atrax is able to instantaneously transmit himself at light speed.
  • Sixth Sense (第六の感性 Dairoku-no Risei) - Atrax counter strikes against an opponent. Right before an attack or blow lands on him, Atrax moves at such speeds so as to leave an afterimage in the place of the attack and then appear to be striking his opponent from the left and right at the same time.


Rakuyo (Shedding Leaves): Rakuyo is a long chokutō, mounted diagonally on Atrax's back. The blade is made of a special, unknown metal, which is immensely durable and can withstand being used as a medium for augmenting sharp attacks with quintessence.

Harukaze (Spring Breeze): Harukaze is a katana, mounted on Atrax's left side. Like Rakuyo, it is made of the same durable metal and can be used in coherence with Atrax's forms of magic.


  • (First meeting Ennoia) "It's like a hex, one unfortunate accident leads to another. Now I'm no longer wanted in this world..."
  • (After learning that Nukumi is unorthodox) "I understand. I don't want to see you in pain like I was. Come with me to Arcanum Phoenix."
  • (Preparing to fight Diark) "This is an official mage? The world must have abandoned let such dishonest characters be honored, while we are made humble to everyone."


  • Atrax represents Ziz, a griffin-like bird and primordial master of the sky.
  • Atrax's last name, Noctua, is Latin for "Night-owl."
  • Atrax's joining of Phoenix Fireheart, is representative of rebirth or renewal, just like the phoenix was reborn from its own ashes.
  • Atrax's hobbies are calligraphy and bird-watching.
  • Atrax's melee fighting style is based off of advanced Tae-kwon-do, Kick-boxing, Aikido, Karate, and Capoeira.
  • Although Atrax's main magics are Emanation Magic and Generation Magic, he isn't revealed using this magic until Chapter 5 of Vestige of Legends.
  • Atrax is Shiyugotenshi's main character.
  • Atrax's main theme is Yume Mugen no Kanata by ViVid